HeadTrackerV1 | HeadTrackerV2 | Notes | |
Tracking State |
|
| Tracking a face at framerate |
Min Face Size (pixels) | 40 | ||
Max Face Occlusion (%) | 50 | ||
Head Rotation X (deg) | -20 | -30 | Horizontal axis (ear to ear) |
Head Rotation Y (deg) | -30 | -90 | Vertical axis (up through head) |
Head Rotation Z (deg) | -90 | Camera axis (nose) | |
Positional Error (cm) | <1cm | Even illumination, no occlusion | |
Rotational Error (deg) | <3> | Even illumination, no occlusion | |
CPU Load (30hz USB webcam) (Total% / Process%) | 12%/5% | 30%/15% | Intel Core-2 Duo, 2.4GHz, 4MB Cache, Logitech Quickcam Deluxe for Notebooks |
CPU Load (60hz firewire) | 6%/1% | 8%/1% | Intel Core-2 Duo, 2.4GHz, 4MB Cache, PointGrey Flea |
Initializing State |
| Finding a new face | |
Min Face Size (pixels) | 40.00 | Distance between outer eye corners | |
Head Rotation X (deg) | <15 | Horizontal axis (ear to ear) | |
Head Rotation Y (deg) | <15 | Vertical axis (up through head) | |
Head Rotation Z (deg) | <30 | Camera axis (nose) | |
Time to Acquire (typical) (secs) | 0.3 - 3.0 | Assuming head is within in geometric constraints | |
CPU Load while acquiring face | 50% | Intel Core-2 Duo, 2.4GHz, 4MB Cache | |
Searching State |
|
| Quick recovery from tracking failure |
Recovery Conditions | Face front, no occlusion | Any pose, no occlusion |
|
Min Recovery Time | 1 frame | ||
CPU Load (%) | 20% | Intel Core-2 Duo, 2.4GHz, 4MB Cache |
Vanguard of Digital Signage
2008年10月12日 星期日
SeeingMachines FaceAPI -- real-Time 人臉追蹤工具
(資料來源reference)官方網址: http://www.seeingmachines.com/index.htm
以上是官方的demo影片
採用即時的方式追蹤人臉
Specifications
官方的產品特色
Features
• Highly robust, real-time, 6 degree-of-freedom (3D) monocular face tracking
• Able to track up to +/- 90 degrees of head rotation and fast head movements
• Optional real-time tracking of lips and eyebrows
• Face-texture ”mugshot” delivery upon tracking commencement
• Two types of head-trackers, trading CPU load for tracking capability
• Requires only 8-bit greyscale video input. Algorithms do not rely on color and are therefore able to track faces in the
dark using infra-red illumination
• Automatic tracking startup and immediate reacquisition when face is hidden then shown
• Facial feature detection and tracking – locates facial feature “landmarks” from a single image or real-time for video
sequences
• Designed for all human faces (it doesn’t matter what you look like). Robust to occlusion, fast movement, large head
rotations, lighting changes, dimly lit rooms, facial deformation, skin color, beards, glasses etc
• Can track with as few as 40 pixels across the face (typically 2m from a VGA camera)
• Works with any webcam or video file
• Full control over all tracking parameters for purposes of software integration
• Low-level image input interface for custom camera integration
• “Offline” tracking algorithm for high-quality tracking of faces in movie files where real-time performance is not required
• Separate low-level “face-search” algorithm for finding multiple faces in images and short image sequences. This algorithm
has three “depth” levels, with level 0 providing fast results to level 2 which accurately locates facial features and estimates
head-pose in 3D
訂閱:
張貼留言 (Atom)
沒有留言:
張貼留言